It’s been a long time in coming, but the Kindle app for iOS is finally accessible with VoiceOver.
From the release notes:
- Accessibility features make it easier for blind and visually impaired customers to navigate their Kindle libraries, read & interact with books, and more. Enable VoiceOver in your device settings to begin.
We have not yet had a chance to test the accessibility, but this is an extremely welcome development, after years of waiting. Hopefully, this is a sign that Amazon will be more responsive in keeping their apps accessible going forward.
Podcast: Play in new window
In episode 35, our knights discuss going Google free with Fever, Ashes, DuckDuckGo, and other solutions, as well as tips for successfully using Talking Goggles, and more.
The Maccessibility Round Table Podcast is sponsored in part by Draconis Entertainment, with accessible games for Mac OS X and Windows.
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In episode 34 of the Round Table Podcast, our knights continue exploring the possibility of going Google-free, discuss a Google Reader alternative, and make some software picks and recommendations.
- Darcy’s Picks
- John’s Picks
- Holly’s Picks
- Josh’s Picks
- Eric’s Picks
- Kevin’s Picks
Thanks to Draconis Entertainment for sponsoring the Maccessibility Round Table Podcast!
But first I’ve got bad news for people looking forward to the full VoiceOver support that we promised on iOS for Zombies, Run! 2 - it will not be available in tomorrow’s update. Instead, we will be making good on our commitment for full VoiceOver support in version 2.1, which we will release AS SOON AS POSSIBLE after April 16th. If you depend on VoiceOver to play the game, you should hold off on updating until 2.1 is out, when we will have made the game fully accessible.
If only all developers were this communicative! While this is a disappointment to many, the rest of this piece contains a lot of good information about why there was this delay. The good news is that it sounds like they’ve already finished the VoiceOver support, and will be submitting the update to Apple immediately. Hopefully, this will mean version 2.1 will be available for VoiceOver users very soon.
If you’re a fan of this game and rely on VoiceOver, this post is definitely worth reading.
Today we released a minor update to Infovox iVox. This update solves a couple of small issues, including:
- Distorted speech after switching between Apple and Acapela voices.
*Interruption of demo mode.
- Incompatibility with Mac OS X 10.4.11.
- Incompatibility with Kurtzweil 3000.
In addition, we can confirm this also fixes the problem with Acapela voices in games by Draconis Entertainment, and likely several other third-party software developers whose products rely on the system voice settings.